Toyota Sprinter Trueno 3door GT-APEX (AE86)

The Toyota Sprinter Trueno GT-APEX AE86 Hatchback is the 3door variant of the Toyota Sprinter Trueno AE86. It is also known by its chassis code "AE86" or simply as the Eight-Six (Hachi-Roku), both of which also apply to other AE86 models.

Information
The Toyota Sprinter line of cars are a variant of the Toyota Corolla line, and were aimed to be sportier than the Corolla line. The Sprinter Trueno was the Sprinter model of the fifth generation Corolla range, identified by their chassis code AE86. Sprinter Trueno AE86s were available as a 2door notchback coupe or as a 3door hatchback, something that also applies to the Corolla Levin AE86 as well as both Sprinter Trueno and Corolla Levin AE85s.

The name Trueno comes from the Spanish word for thunder. The Trueno featured retractable "pop up" headlights, unlike its Levin sibling which featured fixed headlights. The Eight-Six line came installed with a 4A-GE engine. The Trueno had a external facelift in 1985, with pre-facelift models being known as Zenki (early period) and post-facelift models being known as Kouki (latter period).

The 3Door Trueno was preferred for competition in Gymkhana events over its notchback sibling.

Notable Users

 * Bunta Fujiwara is the owner of a 1983 Zenki Trueno, which he uses as the delivery vehicle for his tofu store. He later transfers the ownership of the car to his son, Takumi. This car is also present in the Live Action film.


 * The impostor Takumi of Fake Project D drives a 1985 facelifted Kouki Trueno.
 * In the Live Action film, Itsuki Tachibana becomes the owner of a Trueno, after being inspired by Takumi. Although he does buy an actual AE86 Trueno (unlike his manga and anime counterpart, who buys an AE85 Levin), the car is significantly inferior to Takumi's.


 * In Final Stage, a Trueno is shown driving at a Gymkhana event while the competitive difference between the 3Door and 2Door models of the Trueno is explained.

Colours
The Trueno comes in three colours:
 * High-Tech Two Tone (White and Black)
 * High-Flash Two Tone (Red and Black)
 * High-Metal Two Tone (Silver and Black)

Initial D (PS1)
Initial D for the PlayStation offers the player a choice of four colours:
 * High-Tech Two Tone
 * High-Flash Two Tone
 * High-Metal Two Tone
 * Black

Arcade Stage
The Arcade Stages offer several colours that the player can choose from:
 * High-Tech Two Tone
 * High-Flash Two Tone
 * High-Metal Two Tone
 * Black (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * Blue (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * Orange (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * Pink (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * Red (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * White (Arcade Stage 7 AAX & 8, Initial D.net exclusive)
 * Yellow (Arcade Stage 7 AAX & 8, Initial D.net exclusive)

Arcade Stage Tuning
Cars can be upgraded with different parts, both internal and external, to make the car perform better. The early games offer the player a choice between several courses of upgrades that they would like their car to have, whereas later games give a wider range of options, with players being able to pick what upgrades they want whenever they want them.

Arcade Stage 1, 2 & 3 + Special & Street Stage

 * A Course (Takumi Fujiwara) (Racing Service Watanabe, Initial D, Cibie) - Watanabe Wheels, Muffler, Front Body Kit (Cibie Fog Lamps), Carbon Hood, Sticker (Fujiwara Tofu Store), TRD Silvertop 4A-GE Engine
 * B Course (VOLK Racing, Techno PRO Spirit, TRD) - Wheels, Muffler, Rear Spoiler, Front Body Kit, Side Skirt, Hood, TRD Silvertop 4A-GE Engine
 * C Course (Racing Service Watanabe, Techno PRO Spirit) - Wheels, Muffler, Rear Wing, Front Body Kit, Side Skirt, Hood, TRD Silvertop 4A-GE Engine
 * D Course (in Arcade Stage 2 & 3) (Racing Service Watanabe, ???) - Wheels, Muffler, Rear Spoiler, Front Body Kit, Side Skirt, Hood, Turbocharger (version 3)


 * Stock (internal upgrades only) (in Special & Street Stage)

Arcade Stage 6 AA, 7 AAX, 8 Infinity, & Zero
All upgrades are the same throughout each of the games, with only their costs differing. These costs are listed as (6AA/7AAX/8∞/Zero)

Game Appearances (Stock)
The car's appearances as a vehicle chosen by the player.